
Thursday, August 26, 2010
Walking Dead

Sunday, August 15, 2010
Marvell Announces a CrossGen revamp


Cool right? I am hoping I can get my girls hooked on the books if they aren't too scary, and the cast isnt drawn in an overly-sexual way.
Wednesday, August 11, 2010
Thee Walt Simonson

Monday, August 09, 2010
Brilliance from Middenmurk
Dead Lord Crethering, Hrulf the Unbegotten, Aelfrick the Weirman, Netherus Cramp, Pentecost the Harbourmaster, The Stork-Woman, Old Braithie, Flendel and Briggs, Webba of Auld Skerrick, Trammel, Gristlebairns, The Alabaster Sow, The Ragged King, The Lang Man of Osterwick, The Hound of Kelmsley, Candlewrack, Uncle Nigh-to-Earth, Father Bracken, Broadbasket Shamwell, Minser Corbie, Eponymous Brock, Irongrin Skoathe, Flinties, The Feculent Dowager, Mill-wights, Privy-wights, The Lost Seneschal, The Seven Sisters of Fyldewocky, Murdoch Hillstrider, The Thicketty Man, The Maid in the Millpond, Mother Mansrot, Auld Rinkrank, Sir Umberton Nunsputter the Thrice-cursed, The Dawn Bear, Rufus Bombastus – Lord of the Eastern Wastes, The Miracle Swine, The Oracle Thrush, Knuckerbrides, Hoary Clooters, Bleakenswick Hares, Drusus the Vain, Asphodel the Blighted One, Maddock and Caddock, Anvilkine, Epiphany Fowl, Gossamer Cockerels, Avatars of Lassitude, Splinterfoxes, Whiskery Concubines, Nefarious Conflagrati, The Beast of Crippswich Hollow, Aunt Ailith, Eadgyth Coppertongue, Wickerboys, Treacle the Catamite, Tarn Shucks.
Walk, no, run, to his site. Just reading it makes my creative wheels start smoking.
Sunday, August 08, 2010
Zombies Of Phoo

Tuesday, August 03, 2010
Ancient Words Of Power
A typical mishap table would look something like this, either varying for the % of failure possibly:
1) Floor is mud now. Waist deep so plan accordingly
2) Voice becomes God-like, deafens all in 60' radius 2-12.
3) anti-magic shell around caster 3d6 rounds. (shhhh it's a secret)
4) drains 1 item of all magic randomly
5) any shadow in a 30' radius is now a strength draining shadow. Best of luck.
6) Hey Tom Thumb, you are 6 inches tall, maybe permanently.
7) Weakness 30' radius
8) Reverse gravity every third round. Take damage accordingly.
9) Anyone say minor earthquake.
10) Spiders. It's raining spiders. Assorted types.
11) Darkness on caster 30' radius
12) Sex change. D'oh.
13) Random person/creature becomes a Dire Bear
14) Dont harp on harpies. 3D6 appear.
15) Animates all weapons 60'radius. Rounds 2-12.
16) Congradulations you have a GAZE attack. Take a care where you look. Lingers for 1d6.
17) Missles thrown or shot become Giant Wasps. 2-12 rounds
18)Speaker head becomes 3x actual size.
19)Flying Monkeys. A whole slew. 6 + 6d6. Nasty creatures.
20) Fog of Whack. No sound penetrates, and regardless of vision, cant see crap. Good luck. 60'.
Monday, August 02, 2010
Johnny Sokko is on HULU
Saturday, July 31, 2010
Homebrew: The World of Phoo

Each one word known can produce a variety of spell -like results if the speaker can harness the power. Each Speaker has a pool of mana he may drain for each effect. Mana is intelligence modifier + 1 per level. So a first level Speaker who has high intelligence can cast any effect that he has enough mana to perform. With a +3 modifier and 1 at first level, gives a rookie Speaker 4 Mana which could be turned into 4 first level effects, 2 second level effects , or 1 fourth level result. For every level past the Speaker the effect derives, a percentage is added to the chance of magical mishap, either 10 or 15 %. So a rookie can cast fireball to save his party, but his chances of causing the unknown are vast ( either 20% or 30%).
The number of words known is based on Charisma modifier, and the levels to which these words are a combination of Wisdom modifier +1d4. (If only one is known the level is 9 of course).
Magickers are viewed with suspicion in some areas, and are viewed with great awe in others. They also have a great HAT that they are capable of using like a miscellaneous magic item Bag O Tricks at one critter every other level.
The Speaker also constructs a conduit of magical WHIMSY, either a rod, staff, or wand that allows for storage of some mana, and reduces spell failure and or magical mishap. Sample list to follow.
Classic Style

Friday, July 30, 2010
Long Time No Post

Sunday, February 24, 2008
Tuesday, October 30, 2007
Chitty Chitty Bang Bang

Friday, October 26, 2007
Mother Load of Feats

Thursday, October 25, 2007
Adamant's DM Bundle O Goodness

New Swag

Friday, October 12, 2007
New Star Trek Flick
Tuesday, October 09, 2007
My brother, the Gamer



Wednesday, October 03, 2007
On Railroading





